#ifndef SCENE_20180128
#define SCENE_20180128

#include "../common.h"
#include "../concept/flexible.h"
#include "../concept/switch.h"
#include "../ui/uicommon/drawable.h"

class Scene :
public Drawable,//render()
public Flexible,//update(time)
public Switch//on()/off()
{
public:
    virtual ~Scene(){}
};



#endif // SCENE_20180128
